The Black Art Of Multiplatform Game Programming. Today's game-programming world is more diverse. THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games.
It will take you all the way. The Black Art of Multipla. has been added to your Cart. Using SDL (Simple DirectMedia Layer), a cross-platform software library.
It is titled The Black Art of Multiplatform Game Programming, and you.
He quickly moved into C++ and began learning about DirectX and OpenGL.
Also covers game engine development, software design, and programming a complete game. Related Programming Books: Real-time Phoenix: Build Highly. Mac OS and Linux weren't nearly as popular, and programming on home game consoles was out of the question.